Using Existing Libraries

This section discusses the use of existing libraries–both your own, and those that the NDK provides.

It begins by telling you how to use your own prebuilt libraries. Then, it explains the C++ helper runtimes available with the NDK, and how to use them. Finally, it provides information on the other libraries that the NDK provides, such as OpenGL ES and OpenSL ES, and the minimum Android API levels required to support those libraries.